2016
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Planning a better future: Tools for adults with intellectual disability and their ageing cvarers
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Exploring the Role of Adults in Participatory Design for Children on the Autism Spectrum
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Designing collaborative virtual environments for children on the Autism Spectrum
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Employing Q-method to investigate Informal Learning in an Undergraduate Game Development Project
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Visual Speech Encoding based on Facial Landmark Registration
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Interaction design in the built environment: Designing for the 'Universal User'